- Patent Title: Processing method and apparatus for virtual resource in game scene
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Application No.: US16965301Application Date: 2018-11-21
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Publication No.: US11450061B2Publication Date: 2022-09-20
- Inventor: Zhijie Liu , Zhirong Du , Yongchao Pei , Dongdong Wu
- Applicant: NETEASE (HANGZHOU) NETWORK CO., LTD.
- Applicant Address: CN Zhejiang
- Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
- Current Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
- Current Assignee Address: CN Zhejiang
- Agent Gang Yu
- Priority: CN201810107779.5 20180202
- International Application: PCT/CN2018/116748 WO 20181121
- International Announcement: WO2019/148942 WO 20190808
- Main IPC: G06T15/50
- IPC: G06T15/50 ; A63F13/52 ; G06T15/20 ; A63F13/426 ; A63F13/822

Abstract:
A processing method and apparatus for a virtual resource in a game scene are provided. The method comprises: combining, according to a preset rule, multiple virtual resources (21) to form a virtual resource group (20), acquiring a first rendering parameter of the virtual resource group (20), and performing first render processing according to the first rendering parameter and in a unit of the virtual resource group (20); determining, according to a preset condition, at least one of the virtual resources (21) constituting the virtual resource group (20) to be a particular virtual resource (22); and processing the particular virtual resource (22) in a preset second processing manner, and presenting a preset visual effect.
Public/Granted literature
- US20210118221A1 Processing Method and Apparatus for Virtual Resource in Game Scene Public/Granted day:2021-04-22
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |