Invention Grant
- Patent Title: Method and system for generating three dimensional animation in gaming engine
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Application No.: US17358416Application Date: 2021-06-25
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Publication No.: US11551395B2Publication Date: 2023-01-10
- Inventor: Swapnil Madan Mehta , Ansa Davis , Mayuresh Mhaiskar , Srinivas Choudary Devalla
- Applicant: Infosys Limited
- Applicant Address: IN Bangalore
- Assignee: Infosys Limited
- Current Assignee: Infosys Limited
- Current Assignee Address: IN Bangalore
- Agency: Troutman Pepper Hamilton Sanders LLP (Rochester)
- Priority: IN202041028697 20200706
- Main IPC: G06T13/40
- IPC: G06T13/40 ; G06F30/00 ; G06T17/10

Abstract:
The present technique discloses a method and system generating three dimensional animation in gaming engine. A CAD tool is used to generate 3D animation of kinematic assembly and it also stores the information related to complex joints and constraints of each component of the kinematic assembly. Then, it extracts information related to the co-ordinates of each component of the kinematic assembly in unit time and generate transformation matrix for each of those components. This transformation information is stored in JSON file. The gaming engine receives this JSON file from the CAD tool and convert the transformation matrix into gaming engine understandable pattern based on the co-ordinate system supported by the gaming engine. The gaming engine stores this converted transformation matrix into Quaternion representation. Then, the gaming engine applies tangential continuity to the Quaternion representation of each of the components of kinematic assembly to generate the 3D animation in gaming engine.
Public/Granted literature
- US20220005250A1 METHOD AND SYSTEM FOR GENERATING THREE DIMENSIONAL ANIMATION IN GAMING ENGINE Public/Granted day:2022-01-06
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