Low power foveated rendering to save power on GPU and/or display
Abstract:
Methods and apparatus relating to techniques for provision of low power foveated rendering to save power on GPU (Graphics Processing Unit) and/or display are described. In various embodiment, brightness/contrast, color intensity, and/or compression ratio applied to pixels in a fovea region are different than those applied in regions surrounding the fovea region. Other embodiments are also disclosed and claimed.
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