Invention Grant
- Patent Title: Methods and systems for constructing a shader
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Application No.: US17351898Application Date: 2021-06-18
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Publication No.: US11615575B2Publication Date: 2023-03-28
- Inventor: Bradley G. Anderegg
- Applicant: Verizon Patent and Licensing Inc.
- Applicant Address: US NJ Basking Ridge
- Assignee: Verizon Patent and Licensing Inc.
- Current Assignee: Verizon Patent and Licensing Inc.
- Current Assignee Address: US NJ Basking Ridge
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06T15/80 ; G06T1/20

Abstract:
An illustrative shader construction system accesses a plurality of instructions based on a shader construction request. The plurality of instructions is associated with a shader component indicated in the shader construction request and includes a first instruction that relates to a selected platform indicated in the shader construction request and a second instruction that relates to a non-selected platform and that is incompatible with the selected platform. The shader construction system assembles a shader based on the plurality of instructions. The assembled shader is configured for use with the selected platform to perform a shader function implemented by the shader component. The shader construction system provides the assembled shader to a graphics rendering system configured to use the assembled shader to perform the shader function as part of rendering an image. Corresponding methods and systems are also disclosed.
Public/Granted literature
- US20210312693A1 Methods and Systems for Constructing a Shader Public/Granted day:2021-10-07
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |