Invention Grant
- Patent Title: Videogame patch data compilation system
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Application No.: US17144731Application Date: 2021-01-08
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Publication No.: US11625234B2Publication Date: 2023-04-11
- Inventor: Kurtis Michael Schmidt
- Applicant: Electronic Arts Inc.
- Applicant Address: US CA Redwood City
- Assignee: Electronic Arts Inc.
- Current Assignee: Electronic Arts Inc.
- Current Assignee Address: US CA Redwood City
- Agency: Knobbe, Martens, Olson & Bear, LLP
- Main IPC: G06F8/656
- IPC: G06F8/656 ; A63F13/77 ; G06F8/71

Abstract:
The present disclosure provides a system and method for updating a game application during runtime of a game application. The game application is executed on a client computing device using application code that includes a function store. During runtime of the game application, a function asset is received and stored in the function store. The function asset includes either precompiled code or code written in a scripting language and includes a version identifier. To execute a particular game function of the game application, the function asset is identified from other function assets in the function store based at least in part on its version identifier, and the game function is executed using the function asset.
Public/Granted literature
- US20210271470A1 VIDEOGAME PATCH DATA COMPILATION SYSTEM Public/Granted day:2021-09-02
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