Manipulation of animation timing
Abstract:
In one implementation, a method of manipulating animation timing is provided by a device including one or more processors coupled to non-transitory memory. The method includes displaying, using a display, a timeline for an animation of an object moving along a path, wherein the timeline includes a plurality of ticks, wherein each of the plurality of ticks is associated with a respective distance along the timeline and a respective distance along the path, wherein the respective distance along the timeline is proportional to an amount of time for the object to move the respective distance along the path. The method includes receiving, using one or more input devices, an input within the timeline. The method includes, in response to receiving the input within the timeline, changing the respective distances along the timeline of two or more of the plurality of ticks.
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