Invention Grant
- Patent Title: Method for performing shader occupancy for small primitives
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Application No.: US17168168Application Date: 2021-02-04
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Publication No.: US11715252B2Publication Date: 2023-08-01
- Inventor: Keshavan Varadarajan , David C. Tannenbaum , F N U Gurupad
- Applicant: Samsung Electronics Co., Ltd.
- Applicant Address: KR Suwon-si
- Assignee: Samsung Electronics Co., Ltd.
- Current Assignee: Samsung Electronics Co., Ltd.
- Current Assignee Address: KR Suwon-si
- Agency: Renaissance IP Law Group LLP
- Main IPC: G06T1/20
- IPC: G06T1/20 ; G06T15/00 ; G06T15/80

Abstract:
A GPU includes shader cores and a shader warp packer unit. The shader warp packer unit may receive a first primitive associated with a first partially covered quad, and a second primitive associated with a second partially covered quad. The shader warp packer unit may determine that the first partially covered quad and the second partially covered quad have non-overlapping coverage. The shader warp packer unit may pack the first partially covered quad and the second partially covered quad into a packed quad. The shader warp packer unit may send the packed quad to the shader cores. The first partially covered quad and the second partially covered quad may be spatially disjoint from each other. The shader cores may receive and process the packed quad with no loss of information relative to the shader cores individually processing the first partially covered quad and the second partially covered quad.
Public/Granted literature
- US11748933B2 Method for performing shader occupancy for small primitives Public/Granted day:2023-09-05
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