Shader function based pixel count determination
Abstract:
Methods, systems, and techniques are disclosed to determine a pixel count of an object of interest in a multidimensional digital environment, based on the texture of the multidimensional object considered as an object of interest. In one embodiment, a technique to determine a percentage of an object of interest displayed in a viewport is disclosed. The technique includes rendering using a shader function the object of interest with a first color, rendering, using the shader function, the remainder of a scene displayed on the viewport with a second color, and determining a pixel count of pixels rendered with the first color to determine the percentage of an object of interest displayed on the viewport.
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