User interface system for movement skill analysis and skill augmentation
Abstract:
A cue processor uses one or more sensors to obtain motion data for a user performing a physical task in an environment. A cueing law is based on a model determined from the motion data, for example a movement and skill model where the collected motion data are parsed into one or more movement units used to accomplish a range of outcomes. The cue processor generates a movement phase estimation to predict a movement phase and associated movement feature, and applies the cueing law to generate a cue signal. The cue signal is communicated to the user as a visual, audio or haptic stimulus, selected to target the feature for the user to achieve or improve a desired outcome.
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