Invention Grant
- Patent Title: Method of and system for preventing wall hacking in video games by using ray tracing to filter outgoing data packets
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Application No.: US17572009Application Date: 2022-01-10
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Publication No.: US11771997B2Publication Date: 2023-10-03
- Inventor: Baktash Abdollah-shamshir-saz
- Applicant: TooMuchVoltage Software Inc.
- Applicant Address: CA Toronto
- Assignee: TooMuchVoltage Software Inc.
- Current Assignee: TooMuchVoltage Software Inc.
- Current Assignee Address: CA Toronto
- Agency: Harness, Dickey & Pierce, PLC
- Main IPC: A63F13/75
- IPC: A63F13/75 ; G06T15/06

Abstract:
There is provided a method and a system for preventing wall-hacking by using server side ray tracing to filter data packets to be provided to user devices during a multiplayer video gaming session. Map information and player updates indicative of player actions are received, and an acceleration structure is generated. Primary rays from the virtual frustum associated with players are generated and intersections between rays and players geometries on the map are determined based on the acceleration structure. The visibility matrix is generated based on the determined intersections. The visibility matrix includes pair wise visibility information between each player. Data packets provided to each user device are then filtered based on the visibility matrix.
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