Systems, methods, and graphical user interfaces for interacting with virtual reality environments
Abstract:
A computer system displays a view of at least a portion of a simulated three-dimensional space, and a view of a user interface object located within the simulated three-dimensional space. The user interface object is a representation of a computing device that has a non-immersive display environment that provides access to a plurality of different applications. The user interface object includes a first user interface that corresponds to the non-immersive display environment of the computing device and is responsive to touch inputs from a user on the input device, and a pose of the user interface object in the simulated three-dimensional space corresponds to a pose of the input device in a physical space surrounding the input device. In response to a touch input that corresponds to a respective location in the first user interface, an appearance of the first user interface is updated.
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