System, method, and device for processing game
Abstract:
During execution of a game, a user terminal sends, to a first server, a message sending request for sending a message without specifying a recipient. Responsive to receiving the message sending request, the first server selects a user specified as the recipient of the message. The first server sends, to a second server, a message sending request for sending the message while specifying the selected user as the recipient and indicating a game management account as a sender.
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