Invention Grant
- Patent Title: Scalable game console CPU / GPU design for home console and cloud gaming
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Application No.: US17427354Application Date: 2020-01-15
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Publication No.: US11890538B2Publication Date: 2024-02-06
- Inventor: Roelof Roderick Colenbrander
- Applicant: SONY INTERACTIVE ENTERTAINMENT LLC
- Applicant Address: US CA San Mateo
- Assignee: Sony Interactive Entertainment LLC
- Current Assignee: Sony Interactive Entertainment LLC
- Current Assignee Address: US CA San Mateo
- Agent John L. Rogitz
- International Application: PCT/US2020/013721 2020.01.15
- International Announcement: WO2020/159710A 2020.08.06
- Date entered country: 2021-07-30
- Main IPC: A63F13/355
- IPC: A63F13/355 ; G09G5/36 ; G06T1/20

Abstract:
In a multi-GPU simulation environment, frame buffer management may be implemented by multiple GPUs rendering respective frames of video, or by rendering respective portions of each frame of video. One of the GPUs controls HDMI frame output by virtue of receiving frame information from the other GPU(s) and reading out complete frames through a physically connected HDMI output port. Or, the outputs of the GPUs can be multiplexed together.
Public/Granted literature
- US20220143499A1 SCALABLE GAME CONSOLE CPU / GPU DESIGN FOR HOME CONSOLE AND CLOUD GAMING Public/Granted day:2022-05-12
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