- Patent Title: Enhancement of gameplay experience based on analysis of player data
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Application No.: US17671104Application Date: 2022-02-14
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Publication No.: US11890545B2Publication Date: 2024-02-06
- Inventor: Alexandre Zaghetto , Ali Tabatabai , Danillo B Graziosi
- Applicant: SONY GROUP CORPORATION , SONY CORPORATION OF AMERICA
- Applicant Address: JP NY Tokyo
- Assignee: SONY GROUP CORPORATION,SONY CORPORATION OF AMERICA
- Current Assignee: SONY GROUP CORPORATION,SONY CORPORATION OF AMERICA
- Current Assignee Address: JP Tokyo; US NY New York
- Agency: CHIP LAW GROUP
- Main IPC: A63F13/67
- IPC: A63F13/67

Abstract:
An artificial intelligence (AI) based method for calibration of a gaming ecosystem and to maximize satisfaction of a player involved in a gaming session such as single-player gaming session, multi-player online gaming session, and a videogame recommendation system is provided. The system detects the gaming session that includes an execution of a video game for a first gameplay and acquires sensor data associated with a player involved in the first gameplay. The sensor data corresponds to a duration of the detected gaming session. The system determines one or more indicators of a dissatisfaction of the player with the first gameplay based on application of one or more Artificial Intelligence (AI) models on the sensor data. The system controls the execution of the video game to modify one or more aspects associated with the first gameplay or a second gameplay of the video game that is different from the first gameplay.
Public/Granted literature
- US20230078380A1 ENHANCEMENT OF GAMEPLAY EXPERIENCE BASED ON ANALYSIS OF PLAYER DATA Public/Granted day:2023-03-16
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