Systems and methods for generating virtual experiences for a virtual game
Abstract:
Method and system for generating virtual experiences. For example, the method includes receiving first real-world telematics data associated with a first real-world user, determining first real-world driving characteristics based upon the first real-world telematics data, generating first virtual experiences based upon the first real-world driving characteristics, presenting the first virtual experiences in a virtual game, receiving second real-world telematics data associated with a second real-world user, determining second real-world driving characteristics based upon the second real-world telematics data, generating second virtual experiences based upon the second real-world driving characteristics, and presenting the second virtual experiences in the virtual game, where the first virtual experiences are different from the second virtual experiences.
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