Audio space simulation in a localized audio environment
Abstract:
According to some embodiments, operations may include obtaining a virtual space that includes a virtual speaker distribution of virtual speakers within the virtual space. The operations may further include obtaining an audio file that includes audio corresponding to an audio object of an audio scene and generating one or more audio signals based on the virtual speaker distribution and the audio file. In these or other embodiments, the operations may include mapping each respective virtual speaker to a respective point source in an audio localization environment that corresponds to the virtual space. In addition, the operations may include providing the one or more audio signals to an audio localization system according to the mapping of the virtual speakers to their respective point sources.
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