Invention Grant
- Patent Title: Computer system and game system
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Application No.: US17336781Application Date: 2021-06-02
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Publication No.: US11992765B2Publication Date: 2024-05-28
- Inventor: Kohei Ikeda , Ryo Saito , Takeshi Hida
- Applicant: BANDAI NAMCO ENTERTAINMENT INC.
- Applicant Address: JP Tokyo
- Assignee: BANDAI NAMCO ENTERTAINMENT INC.
- Current Assignee: BANDAI NAMCO ENTERTAINMENT INC.
- Current Assignee Address: JP Tokyo
- Agency: Oliff PLC
- Priority: JP 19194712 2019.10.25
- Main IPC: A63F13/56
- IPC: A63F13/56 ; A63F13/833

Abstract:
A computer system detects occurrence of an action exchange in which one of a player character and an opponent character performs a first action and another one of the player character and the opponent character performs a second action to mutually exchange the actions. Based on a first stiff time related to the first action, a second stiff time related to the second action, and a time difference between the first stiff time and the second stiff time, when a stiff time (hereinafter referred to as an “own stiff time”) related to an action performed by the player character is shorter than a stiff time related to an action performed by the opponent character, the computer system presents a player controlling the player character with a recommended candidate action recommended to be performed after an end of the own stiff time.
Public/Granted literature
- US20210283504A1 COMPUTER SYSTEM AND GAME SYSTEM Public/Granted day:2021-09-16
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