Vector object jitter application
Abstract:
Jitter application techniques are described for vector objects as implemented by a vector object jitter application system. In an implementation, the vector object jitter application system receives an input defining a stroke to be drawn on a user interface. A vector object is then generated representing the stroke and having a variable width determined by applying jitter to the stroke. The vector object having the variable width is displayed in the user interface as the input is received.
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