Invention Grant
- Patent Title: Systems and methods for game-generated motion vectors
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Application No.: US17955665Application Date: 2022-09-29
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Publication No.: US12003756B2Publication Date: 2024-06-04
- Inventor: Michael Kopietz
- Applicant: ZeniMax Media Inc.
- Applicant Address: US MD Rockville
- Assignee: ZeniMax Media Inc.
- Current Assignee: ZeniMax Media Inc.
- Current Assignee Address: US MD Rockville
- Agency: Klarquist Sparkman, LLP
- The original application number of the division: US15958499 2018.04.20
- Main IPC: H04N7/12
- IPC: H04N7/12 ; E05B77/54 ; E05B79/20 ; E05B83/24 ; E05B85/24 ; E05B85/26 ; G06T9/00 ; G06T15/00 ; H04N19/517 ; H04N19/537 ; H04N19/61 ; E05B81/16 ; F16H59/10 ; F16H63/36 ; H04N19/527 ; H04N19/56

Abstract:
Systems and methods for integrated graphics rendering are disclosed. In certain embodiments, the systems and methods utilize a graphics engine, a video encoding engine, and remote client coding engine to render graphics over a network. The systems and methods involve the generation of per-pixel motion vectors, which are converted to per-block motion vectors at the graphics engine. The graphics engine injects these per-block motion vectors into a video encoding engine, such that the video encoding engine may convert those vectors into encoded video data for transmission to the remote client coding engine.
Public/Granted literature
- US20230089232A1 SYSTEMS AND METHODS FOR GAME-GENERATED MOTION VECTORS Public/Granted day:2023-03-23
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