Invention Grant
- Patent Title: Real-time audio processing method, system, device and medium
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Application No.: US18547281Application Date: 2021-12-23
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Publication No.: US12053701B2Publication Date: 2024-08-06
- Inventor: Guanyu Li , Qiao Xue , Xinyue Gao
- Applicant: Shanghai Lilith Technology Corporation
- Applicant Address: CN Shanghai
- Assignee: Shanghai Lilith Technology Corporation
- Current Assignee: Shanghai Lilith Technology Corporation
- Current Assignee Address: CN Shanghai
- Agency: Stevens Law Group
- Agent David R. Stevens
- Priority: CN 2110196468.2 2021.02.22
- International Application: PCT/CN2021/140796 2021.12.23
- International Announcement: WO2022/174673A 2022.08.25
- Date entered country: 2023-08-21
- Main IPC: A63F13/54
- IPC: A63F13/54 ; A63F13/814

Abstract:
The present invention relates to the field of audio processing technology, and more particularly, to a real-time audio processing method, system, device, and medium. The method including: receiving real-time audio data, and storing the audio data in a buffer, wherein the audio data is stored in a plurality of blocks in the buffer, and each block includes a certain number of sampling points; obtaining displacement data of a user's operation; said reading and playing one of the blocks at the corresponding position in the buffer, based on the speed and acceleration calculated from the displacement data. Achieving interaction between a user and real-time audio, including supporting a game player to perform interaction with real-time audio in a game to complete a scratching sound effect, restoring a mechanical scratching effect, and the transition of the sound effect is delicate and smooth, the hardware performance cost is small.
Public/Granted literature
- US20240157242A1 Real-Time Audio Processing Method, System, Device and Medium Public/Granted day:2024-05-16
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