Different atlas packings for volumetric video
Abstract:
Methods, devices and stream are disclosed to encode and decode a scene (such as a point cloud) in the context of a patch-based transmission of a volumetric video content. Attributes of points of the scene are projected onto patches. Every point has a geometry attribute. For other attributes, like transparency of displacement attribute, some points may have no value. According to the present principles, each attribute is encoded in a different atlas with its own layout. This allow to save pixel rate in memory of the renderer.
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