Methods for transmitting and rendering a 3D scene, method for generating patches, and corresponding devices and computer programs
Abstract:
The disclosure discloses methods and devices for transmitting and rendering a 3D scene. The method for rendering comprises: receiving a manifest; requesting, from a server, at least one available first data stream; requesting, from the server, a subset of available second data streams selected based at least on an angular sector associated with the at least one available second data stream; and rendering the 3D scene using the central patch content from the requested first data streams and parallax patch content from the requested selected subset of available second data streams.
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