Invention Grant
US07677976B2 Video game processing apparatus, a method and a computer program product for processing a video game
有权
视频游戏处理装置,用于处理视频游戏的方法和计算机程序产品
- Patent Title: Video game processing apparatus, a method and a computer program product for processing a video game
- Patent Title (中): 视频游戏处理装置,用于处理视频游戏的方法和计算机程序产品
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Application No.: US11856984Application Date: 2007-09-18
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Publication No.: US07677976B2Publication Date: 2010-03-16
- Inventor: Koichi Ishii , Satoshi Kitade , Yuuichi Tsuchiya
- Applicant: Koichi Ishii , Satoshi Kitade , Yuuichi Tsuchiya
- Applicant Address: JP Tokyo
- Assignee: Kabushiki Kaisha Square Enix
- Current Assignee: Kabushiki Kaisha Square Enix
- Current Assignee Address: JP Tokyo
- Agency: Greenblum & Bernstein PLC
- Priority: JP2006-256524 20060921
- Main IPC: A63F13/00
- IPC: A63F13/00

Abstract:
When a player character applies a damage to an attack target character on the basis of an attack action of the player character, it is determined whether the attack is a direct attack or a specific kind of attack different from the direct attack and defined in advance. A panic reaction term of a panic reaction is determined in the case where it is determined that the attack is the specific kind of attack. In the panic reaction, the attack target character becomes a state where the attack target character cannot attack the player character and defend oneself from an attack from the player character. The panic reaction is executed until the panic reaction term elapses. A privilege is applied to the player character in the case where it is determined that the attack target character suffers the direct attack during execution of the panic reaction.
Public/Granted literature
- US20080102950A1 VIDEO GAME PROCESSING APPARATUS, A METHOD AND A COMPUTER PROGRAM PRODUCT FOR PROCESSING A VIDEO GAME Public/Granted day:2008-05-01
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