Invention Grant
US07690992B2 Video game processing apparatus, a method and a computer program product for processing a video game
有权
视频游戏处理装置,用于处理视频游戏的方法和计算机程序产品
- Patent Title: Video game processing apparatus, a method and a computer program product for processing a video game
- Patent Title (中): 视频游戏处理装置,用于处理视频游戏的方法和计算机程序产品
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Application No.: US11674297Application Date: 2007-02-13
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Publication No.: US07690992B2Publication Date: 2010-04-06
- Inventor: Hiroyuki Itou , Kazutoyo Maehiro
- Applicant: Hiroyuki Itou , Kazutoyo Maehiro
- Applicant Address: JP Tokyo
- Assignee: Kabushiki Kaisha Square Enix
- Current Assignee: Kabushiki Kaisha Square Enix
- Current Assignee Address: JP Tokyo
- Agency: Greenblum & Bernstein, P.L.C.
- Priority: JP2006-066554 20060310
- Main IPC: A63F13/00
- IPC: A63F13/00

Abstract:
When an action content command and an action target character is received, a control section and a graphics processor identify action executing standby time in accordance with a predetermined time identifying rule. The control section and the graphics processor then identify an action executable range in which a player character can execute the received action content in accordance with a predetermined range identifying rule, and determines whether or not an action target character that is a target of the received action content exists within the identified action executable range. The control section and the graphic processor execute the received action content against the action target character in the case where it is determined that the action target character exists within the action executable range when action executing standby time is clocked.
Public/Granted literature
- US20070213107A1 VIDEO GAME PROCESSING APPARATUS, A METHOD AND A COMPUTER PROGRAM PRODUCT FOR PROCESSING A VIDEO GAME Public/Granted day:2007-09-13
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