Invention Grant
- Patent Title: Geometry primitive type conversion in a GPU pipeline
- Patent Title (中): GPU管道中的几何原始类型转换
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Application No.: US11672692Application Date: 2007-02-08
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Publication No.: US07696993B2Publication Date: 2010-04-13
- Inventor: Boris Prokopenko , Hsilin (Stephen) Huang , Ping Chen
- Applicant: Boris Prokopenko , Hsilin (Stephen) Huang , Ping Chen
- Applicant Address: TW Hsin-Tien, Taipei
- Assignee: VIA Technologies, Inc.
- Current Assignee: VIA Technologies, Inc.
- Current Assignee Address: TW Hsin-Tien, Taipei
- Agency: Thomas, Kayden, Horstemeyer & Risley
- Main IPC: G06T17/00
- IPC: G06T17/00

Abstract:
An input stream of graphics primitives may be converted into to a predetermined output stream of graphics primitives by a processor in a graphics pipeline. The processor recognizes a predetermined sequence pattern in the input stream of graphics primitives to the processor. The processor determines whether the recognized sequence pattern can be converted into the one of the plurality of predetermined output streams of graphics primitives. If so, the processor identifies a number of vertices in the recognized sequence pattern and reorders the vertices into a predetermined output pattern. Thereafter, the processor outputs the predetermined output pattern corresponding to one or more graphics processing components.
Public/Granted literature
- US20080192057A1 Geometry Primitive Type Conversion in a GPU Pipeline Public/Granted day:2008-08-14
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T17/00 | 用于计算机制图的3D建模 |