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US07733352B2 Efficient bump mapping using height maps 有权
使用高度图的高效凹凸贴图

Efficient bump mapping using height maps
Abstract:
A method for generating bump map data substantially in real time for use in a 3-dimensional computer graphics system. Data is received which defines an area to which a texture is to be applied. Texture data to apply to the area is also received. This data includes surface height data. A set of partially overlapping samples of texture data are then filtered and surface tangent vectors derived therefrom. A bump map surface normal is then derived from the tangent vectors.
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