Invention Grant
US07750906B2 Systems and methods for light pruning 有权
浅色修剪的系统和方法

Systems and methods for light pruning
Abstract:
The effective illumination volume (e.g., angular spread and falloff) of each light source in an object model scene can be represented by a simple geometry. Geometry-based culling techniques then can be used to automatically remove or de-activate lights for a frame, set of frames, or entire shot of animation, based on interactions of the light geometries with objects in the scene. The light pruning process can be run in a pre-pass procedure, such that production and rendering preparation procedures do not have to deal with lights that will not affect a final image. Further, a pre-pass pruning removes lights before rendering, such that the data for each light does not have to be loaded into memory at render time. Removing the lights before rendering also can reduce a amount of ray tracing and other processing used for the lights at render time.
Public/Granted literature
Information query
Patent Agency Ranking
0/0