Invention Grant
- Patent Title: Gaming device having perceived skill
- Patent Title (中): 具有感知技能的游戏装置
-
Application No.: US11420373Application Date: 2006-05-25
-
Publication No.: US07789749B2Publication Date: 2010-09-07
- Inventor: Mark W. Bansemer , James G. Nolz
- Applicant: Mark W. Bansemer , James G. Nolz
- Applicant Address: US NV Reno
- Assignee: IGT
- Current Assignee: IGT
- Current Assignee Address: US NV Reno
- Agency: K&L Gates LLP
- Main IPC: A63F9/24
- IPC: A63F9/24

Abstract:
A gaming device wherein a player's skill at an action or event determines or appears to determine the player's success or failure. In reality, a database of information stores a number of successful results, and the game selects an award for each successful result. The action or event involves skill in real life, which requires the player to estimate the time an action will require and/or requires the player to aim at an object or estimate the direction necessary to successfully produce a result. The game can employ software adapted to determine if a player's aim or timing is successful. The game can alternatively randomly determine the player's success. The game displays the player's attempt or action on the screen depicting success or failure and awards gaming device credits or multipliers for successful results.
Public/Granted literature
- US20060205474A1 GAMING DEVICE HAVING PERCEIVED SKILL Public/Granted day:2006-09-14
Information query