Invention Grant
US07800614B2 Efficient communication in a client-server scene graph system 有权
客户端 - 服务器场景图系统中的高效通信

Efficient communication in a client-server scene graph system
Abstract:
A system and method for communicating 3D branch graph data and updates to branch graph data between clients and a display server in a 3D window system. A client locally creates a branch graph. When the client ready to make the branch graph live remote, it sends the branch graph to the display server using at least one batch protocol request. The display server builds a copy of the branch graph and attaches it to a centralized scene graph that it manages. The client may subsequently induce detachment of the branch graph from the scene graph. The client may buffer up changes to the local branch graph when its remote counterpart (in the display server) is not attached to the scene graph. The buffered changes may be sent to the display server using at least one batch protocol request when the client is again ready to make the branch graph live remote.
Public/Granted literature
Information query
Patent Agency Ranking
0/0