Invention Grant
- Patent Title: Fast depth of field simulation
- Patent Title (中): 快速的景深模拟
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Application No.: US11946704Application Date: 2007-11-28
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Publication No.: US08035641B1Publication Date: 2011-10-11
- Inventor: Daniel O'Donnell
- Applicant: Daniel O'Donnell
- Applicant Address: US CA San Jose
- Assignee: Adobe Systems Incorporated
- Current Assignee: Adobe Systems Incorporated
- Current Assignee Address: US CA San Jose
- Agency: Meyertons, Hood, Kivlin, Kowert & Goetzel, P.C.
- Agent Robert C. Kowert
- Main IPC: G06T15/00
- IPC: G06T15/00

Abstract:
A method, system, and computer-readable storage medium are disclosed for rendering a scene with a simulated depth of field blur. In one embodiment, the scene comprises a plurality of polygons, each polygon comprises a respective plurality of vertices, and each of the vertices has a respective depth. A respective blur radius may be determined for each vertex of each polygon as a function of the depth of the vertex. A respective blur radius may be determined for each pixel in each polygon based on the blur radii for the vertices of the polygon. Each pixel in each polygon may be rendered using the respective blur radius determined for the pixel.
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |