Invention Grant
- Patent Title: Network game not requiring continuous connectivity
- Patent Title (中): 网络游戏不需要连续连接
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Application No.: US11212873Application Date: 2005-08-29
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Publication No.: US08088007B2Publication Date: 2012-01-03
- Inventor: Hajime Tabata
- Applicant: Hajime Tabata
- Applicant Address: JP Tokyo
- Assignee: Kabushiki Kaisha Square Enix
- Current Assignee: Kabushiki Kaisha Square Enix
- Current Assignee Address: JP Tokyo
- Agency: Greenblum & Bernstein, P.L.C.
- Priority: JPP2004-250855 20040830
- Main IPC: A63F13/00
- IPC: A63F13/00

Abstract:
A cellular phone used to execute a game is connected to a server apparatus when a need arises to transmit or receive information. The game is individually progressed by each cellular phone. A user equips a player character with a material to use a magic in a battle. A party is formed by users of multiple cellular phones and a material possessed by the user belonging to the same party is registered in the server apparatus. When the user transmits a support request to the server apparatus during a battle, the server apparatus returns the support material possessed by other users belonging to the same party. The user of the cellular phone can also use a magic corresponding to the support material in the battle.
Public/Granted literature
- US20060046810A1 Network game not requiring continuous connectivity Public/Granted day:2006-03-02
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