Invention Grant
- Patent Title: Shader processing systems and methods
- Patent Title (中): 着色器处理系统和方法
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Application No.: US11951867Application Date: 2007-12-06
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Publication No.: US08174534B2Publication Date: 2012-05-08
- Inventor: Yang (Jeff) Jiao
- Applicant: Yang (Jeff) Jiao
- Applicant Address: TW Hsin-Tien, Taipei
- Assignee: Via Technologies, Inc.
- Current Assignee: Via Technologies, Inc.
- Current Assignee Address: TW Hsin-Tien, Taipei
- Agency: Thomas, Kayden, Horstemeyer & Risley, LLP
- Main IPC: G09G5/00
- IPC: G09G5/00 ; G06T15/50 ; G06T15/60

Abstract:
Various embodiments of shader processing systems and methods are disclosed. One method embodiment, among others, comprises a dependent texture read method executed using a multi-threaded, parallel computational core of a graphics processing unit (GPU). Such a method includes generating a dependent texture read request at logic configured to perform shader computations corresponding to a first thread, and sending shader-calculated, texture-sampling related parameters corresponding to the first thread to a texture pipeline while retaining at the logic all other shader processing related information corresponding to the first thread.
Public/Granted literature
- US20090147017A1 Shader Processing Systems and Methods Public/Granted day:2009-06-11
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