Invention Grant
US08194083B2 Color computation of pixels using a plurality of vertex or fragment shader programs
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使用多个顶点或片段着色器程序进行像素的颜色计算
- Patent Title: Color computation of pixels using a plurality of vertex or fragment shader programs
- Patent Title (中): 使用多个顶点或片段着色器程序进行像素的颜色计算
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Application No.: US12941423Application Date: 2010-11-08
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Publication No.: US08194083B2Publication Date: 2012-06-05
- Inventor: David Shreiner
- Applicant: David Shreiner
- Applicant Address: US CA Newark
- Assignee: Graphics Properties Holdings, Inc.
- Current Assignee: Graphics Properties Holdings, Inc.
- Current Assignee Address: US CA Newark
- Agency: Sterne, Kessler, Goldstein & Fox PLLC
- Main IPC: G06F15/80
- IPC: G06F15/80 ; G06F15/16

Abstract:
A plurality of vertex or fragment processors on a graphics processor perform computations. Each vertex or fragment processor is capable of executing a separate program to compute a specific result. A combiner manages the combination of the results from the respective processors, and produces a final transformed vertex or pixel value. The vertex or fragment processors and the combiner can be programmable to modify their operations. As such, the vertex or fragment processors can operate in a parallel or serial configuration, or both. The combiner manages and resolves the operations of the serial and/or parallel configurations. A synchronization barrier enables the combiner to perform data-dependency analysis to determine the timing and ordering of the respective processors' execution. A transformation module can include one or more programmable vertex processors that transforms three-dimensional geometric data into fragments. The fragment processors subsequently receive and compute a result for each fragment, which is combined using the combiner to produce the final pixel value.
Public/Granted literature
- US20110050697A1 COLOR COMPUTATION OF PIXELS USING A PLURALITY OF VERTEX OR FRAGMENT SHADER PROGRAMS Public/Granted day:2011-03-03
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