Invention Grant
US08217995B2 Providing a collaborative immersive environment using a spherical camera and motion capture 有权
提供使用球形相机和运动捕捉的协作沉浸式环境

Providing a collaborative immersive environment using a spherical camera and motion capture
Abstract:
Embodiments of the present invention provide a collaborative visualization system, which integrates motion capture and virtual reality, along with kinematics and computer-aided design (CAD), for the purpose of, for example, validating a simulation with a real-world video. A spherical camera captures real-world video at a first location. At a second location, one or more head-mounted display devices display the captured real-world video and also display a simulation corresponding to the real-world video. A motion capture system captures head rotation information for one or more users to thereby to control a pan, tilt, and zoom of the real-world video so that when a position of a user's head changes, the portion of the real-world video displayed in the head-mounted display changes accordingly. Upon user input, a computer program product selects between displaying the real-world video and the simulation in the head-mounted display.
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