Invention Grant
- Patent Title: Method for simulating large numbers of spherical bodies interacting
- Patent Title (中): 用于模拟大量球体相互作用的方法
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Application No.: US12111069Application Date: 2008-04-28
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Publication No.: US08223155B2Publication Date: 2012-07-17
- Inventor: Jonathan Cohen , Chris Allen
- Applicant: Jonathan Cohen , Chris Allen
- Applicant Address: JP Tokyo US CA Culver City
- Assignee: Sony Corporation,Sony Pictures Entertainment Inc.
- Current Assignee: Sony Corporation,Sony Pictures Entertainment Inc.
- Current Assignee Address: JP Tokyo US CA Culver City
- Agency: Fitch, Even, Tabin & Flannery, LLP
- Main IPC: G06T13/00
- IPC: G06T13/00 ; G06G7/48

Abstract:
A method for use in computer graphics includes receiving data representative of a plurality of particles. For each particle, the method further includes calculating a time at which a collision will occur based on a current trajectory of the particle. For pairs of particles that will collide with each other, another operation includes changing a direction of the particles to avoid a collision, wherein the changed directions approximate directions that would result from the collision. For particles in static contact, another operation includes allowing particles to push each other without bouncing. For particles in static contact that were previously moved by being pushed, the method also does not allow the particles to move during future collisions occurring during a time step.
Public/Granted literature
- US20080270092A1 METHOD FOR SIMULATING LARGE NUMBERS OF SPHERICAL BODIES INTERACTING Public/Granted day:2008-10-30
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