Invention Grant
- Patent Title: Method and system for connecting multiple shaders
- Patent Title (中): 连接多个着色器的方法和系统
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Application No.: US11613018Application Date: 2006-12-19
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Publication No.: US08223158B1Publication Date: 2012-07-17
- Inventor: John Erik Lindholm , Michael C. Shebanow , Jerome F. Duluk, Jr.
- Applicant: John Erik Lindholm , Michael C. Shebanow , Jerome F. Duluk, Jr.
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Patterson & Sheridan, LLP
- Main IPC: G06T1/20
- IPC: G06T1/20

Abstract:
A method and system for connecting multiple shaders are disclosed. Specifically, one embodiment of the present invention sets forth a method, which includes the steps of configuring a set of shaders in a user-defined sequence within a modular pipeline (MPipe), allocating resources to execute the programming instructions of each of the set of shaders in the user-defined sequence to operate on the data unit, and directing the output of the MPipe to an external sink.
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