Invention Grant
- Patent Title: Smooth rasterization of polygonal graphics primitives
- Patent Title (中): 平滑光栅化多边形图形基元
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Application No.: US11592826Application Date: 2006-11-02
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Publication No.: US08237738B1Publication Date: 2012-08-07
- Inventor: Franklin C. Crow
- Applicant: Franklin C. Crow
- Applicant Address: US CA Santa Clara
- Assignee: Nvidia Corporation
- Current Assignee: Nvidia Corporation
- Current Assignee Address: US CA Santa Clara
- Main IPC: G09G5/00
- IPC: G09G5/00 ; G09G5/02 ; G06K9/00 ; G06K9/32 ; G06F11/20

Abstract:
A method and system for smooth rasterization of graphics primitives. The method includes receiving a graphics primitive for rasterization in a raster stage of a processor, rasterizing the graphics primitive by generating a plurality of fragments related to the graphics primitive, and determining a coverage value for each of the plurality of fragments. If one edge of the graphics primitive lies within a predetermined inter-pixel distance from a pixel center, the one edge is used to calculate the coverage value by using a distance to the pixel center. If two edges of the graphics primitive lie within the predetermined inter-pixel distance from the pixel center, a distance to the pixel center of each edge is used individually to calculate the coverage value. The resulting coverage values for the plurality of fragments are output to a subsequent stage of the processor for rendering.
Public/Granted literature
- US1786358A Grate Public/Granted day:1930-12-23
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