Invention Grant
US08259105B2 Ray tracing a three-dimensional scene using a hierarchical data structure 有权
光线使用分层数据结构跟踪三维场景

Ray tracing a three-dimensional scene using a hierarchical data structure
Abstract:
Ray tracing a three-dimensional scene made up of geometric primitives that are spatially partitioned into a hierarchical data structure. One example embodiment is a method for ray tracing a three-dimensional scene made up of geometric primitives that are spatially partitioned into a hierarchical data structure. In this example embodiment, the hierarchical data structure includes at least a parent node and a corresponding plurality of child nodes. The method includes a first act of determining that a first active ray in the packet hits the parent node and a second act of descending to each of the plurality of child nodes.
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