Invention Grant
US08305378B2 Method and apparatus for approximating hair and similar objects during animation 有权
用于在动画过程中近似头发和类似物体的方法和装置

Method and apparatus for approximating hair and similar objects during animation
Abstract:
Simulating dynamics (e.g., physical effects of inertia, forces, wind) on strands (e.g., hair) during computer based animation requires quick and accurate approximations of mathematical curves. Each strand is initially represented as a B-spline curve. Line segments approximating the curve are created by using affine combinations based on the curve's control vertices. Dynamics simulation is performed on the line segment approximation. Once an approximated strand is simulated, it is converted back into a B-spine curve representation for downstream processes, such as rendering. The rendering process displays the simulated strand to the animator.
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