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US08405661B2 Method for modeling and animating object trajectories in three-dimensional space 失效
三维空间建模和动画对象轨迹的方法

Method for modeling and animating object trajectories in three-dimensional space
Abstract:
A method for modeling and animating an object trajectory in three-dimensional (3D) space. The trajectory includes at least one course which represents a 3D model mesh. A course includes at least one segment which is a display unit of the 3D model mesh. A segment includes two 3D points. Multiple vertices are generated for a first 3D point of the segment to specify a plane such that a normal vector of the specified plane is parallel to a vector directed from the first 3D point of the segment to a second 3D point of the segment. The generated vertices are added to the 3D model mesh so that the generated vertices can be subsequently displayed as an extension of the 3D model mesh.
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