Invention Grant
- Patent Title: Automatic movement of player character in network game
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Application No.: US13347226Application Date: 2012-01-10
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Publication No.: US08506410B2Publication Date: 2013-08-13
- Inventor: Jin Fujisawa , Takashi Anzai , Yoichi Kuroda , Yoshitaka Katsume
- Applicant: Jin Fujisawa , Takashi Anzai , Yoichi Kuroda , Yoshitaka Katsume
- Applicant Address: JP Tokyo
- Assignee: Kabushiki Kaisha Square Enix
- Current Assignee: Kabushiki Kaisha Square Enix
- Current Assignee Address: JP Tokyo
- Agency: Greenblum & Bernstein, P.L.C.
- Priority: JP2011-004300 20110112
- Main IPC: A63F13/00
- IPC: A63F13/00

Abstract:
A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player.
Public/Granted literature
- US20120190444A1 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME Public/Granted day:2012-07-26
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