Invention Grant
- Patent Title: Video game device, video game implementation method and program
- Patent Title (中): 视频游戏设备,视频游戏实现方法和程序
-
Application No.: US11854727Application Date: 2007-09-13
-
Publication No.: US08602859B2Publication Date: 2013-12-10
- Inventor: Tetsuya Nomura , Hajime Tabata
- Applicant: Tetsuya Nomura , Hajime Tabata
- Applicant Address: JP Tokyo
- Assignee: Kabushiki Kaisha Square Enix
- Current Assignee: Kabushiki Kaisha Square Enix
- Current Assignee Address: JP Tokyo
- Agency: Greenblum & Bernstein, P.L.C.
- Priority: JPP2006-256478 20060921
- Main IPC: A63F9/24
- IPC: A63F9/24 ; A63F13/00 ; G06F17/00 ; G06F19/00

Abstract:
To reflect a player's degree of skill in a battle between a player character and an enemy character, and increase a strategic element. In the event that a player selects magic as an action of a player character in a battle between a player character and an enemy character, a puzzle battle is started. In the puzzle battle, a magic army (a block frame) is displayed on a display device in accordance with a kind of magic selected, the player moves or rotates a block falling from above the display device by operating an input device, stops it in a desired position, and fills the magic army. In the event that all squares of the magic army are filled with the blocks before a time elapsing from a start of the puzzle battle, displayed on an elapsed time gauge, reaches a prescribed time, the magic selected by the player is unleashed, and inflicts damage on the enemy character. An effectiveness of the magic depends on an overlapping, and a protrusion from the magic army, of the blocks.
Public/Granted literature
- US20080254849A1 VIDEO GAME DEVICE, VIDEO GAME IMPLEMENTATION METHOD AND PROGRAM Public/Granted day:2008-10-16
Information query