Invention Grant
- Patent Title: Responsive cutscenes in video games
- Patent Title (中): 视频游戏中的响应过场动画
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Application No.: US11766483Application Date: 2007-06-21
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Publication No.: US08622831B2Publication Date: 2014-01-07
- Inventor: Richard Allen Ham
- Applicant: Richard Allen Ham
- Assignee: Microsoft Corporation
- Current Assignee: Microsoft Corporation
- Agency: Kelly, Holt & Christenson, PLLC
- Main IPC: G06F17/00
- IPC: G06F17/00

Abstract:
A determination is made that a player's avatar has performed an action while an audio signal representing a narrative of a non-player character is being produced. The action is mapped to an impression, which is mapped to a response. The audio signal is stopped before it is completed and the response is played by providing audio for the non-player character and/or animating the non-player character. After the response is played, steps ensure that critical information in the narrative has been provided to the player.
Public/Granted literature
- US20080318676A1 Responsive Cutscenes in Video Games Public/Granted day:2008-12-25
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