Invention Grant
US08633940B2 Method and system for texture compression in a system having an AVC decoder and a 3D engine
有权
具有AVC解码器和3D引擎的系统中的纹理压缩方法和系统
- Patent Title: Method and system for texture compression in a system having an AVC decoder and a 3D engine
- Patent Title (中): 具有AVC解码器和3D引擎的系统中的纹理压缩方法和系统
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Application No.: US12535457Application Date: 2009-08-04
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Publication No.: US08633940B2Publication Date: 2014-01-21
- Inventor: Sai Pothana
- Applicant: Sai Pothana
- Applicant Address: US CA Irvine
- Assignee: Broadcom Corporation
- Current Assignee: Broadcom Corporation
- Current Assignee Address: US CA Irvine
- Agency: Thomas|Horstemeyer, LLP.
- Main IPC: G09G5/00
- IPC: G09G5/00

Abstract:
A texture compression engine of a graphics device receives an uncompressed texture of a 3D graphic application. The received uncompressed texture is transcoded into an AVC reference picture stream. A plurality of mipmaps is constructed from the received uncompressed texture. The texture compression engine determines a texture compression rate based on available memory capacities. The texture compression engine compresses the received texture and its mipmaps at the determined texture compression rate. The compressed texture and mipmaps are further transcoded into the AVC reference picture stream and stored. The transcoded texture and mipmaps comprise either RGB or YCbCr components for a RGB uncompressed texture. The transcoded texture and mipmaps comprise monochrome or luma components for an ARGB uncompressed texture. A graphics accelerator in the graphics device is operable to acquire the stored texture and mipmaps for a 3D graphics scene. The acquired texture and mipmaps are decompressed by AVC decoding.
Public/Granted literature
- US20110032251A1 METHOD AND SYSTEM FOR TEXTURE COMPRESSION IN A SYSTEM HAVING AN AVC DECODING AND A 3D ENGINE Public/Granted day:2011-02-10
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