Invention Grant
- Patent Title: Providing pipeline state through constant buffers
- Patent Title (中): 通过恒定缓冲区提供流水线状态
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Application No.: US12899454Application Date: 2010-10-06
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Publication No.: US08766988B2Publication Date: 2014-07-01
- Inventor: Jerome F. Duluk, Jr. , Jesse David Hall
- Applicant: Jerome F. Duluk, Jr. , Jesse David Hall
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Patterson & Sheridan, LLP
- Main IPC: G06T1/20
- IPC: G06T1/20 ; G06T1/00 ; G06F15/00

Abstract:
One embodiment of the present invention sets forth a technique for providing state information to one or more shader engines within a processing pipeline. State information received from an application accessing the processing pipeline is stored in constant buffer memory accessible to each of the shader engines. The shader engines can then retrieve the state information during execution.
Public/Granted literature
- US20110087864A1 PROVIDING PIPELINE STATE THROUGH CONSTANT BUFFERS Public/Granted day:2011-04-14
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