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US08766988B2 Providing pipeline state through constant buffers 有权
通过恒定缓冲区提供流水线状态

Providing pipeline state through constant buffers
Abstract:
One embodiment of the present invention sets forth a technique for providing state information to one or more shader engines within a processing pipeline. State information received from an application accessing the processing pipeline is stored in constant buffer memory accessible to each of the shader engines. The shader engines can then retrieve the state information during execution.
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