Invention Grant
US08840466B2 Method and system to create three-dimensional mapping in a two-dimensional game 有权
在二维游戏中创建立体映射的方法和系统

  • Patent Title: Method and system to create three-dimensional mapping in a two-dimensional game
  • Patent Title (中): 在二维游戏中创建立体映射的方法和系统
  • Application No.: US13506474
    Application Date: 2012-04-20
  • Publication No.: US08840466B2
    Publication Date: 2014-09-23
  • Inventor: Nazim KareemiAbbas Rafii
  • Applicant: Nazim KareemiAbbas Rafii
  • Applicant Address: US CA Palo Alto
  • Assignee: Aquifi, Inc.
  • Current Assignee: Aquifi, Inc.
  • Current Assignee Address: US CA Palo Alto
  • Agent Michael A. Kaufman, Esq.
  • Main IPC: A63F9/24
  • IPC: A63F9/24 A63F13/40
Method and system to create three-dimensional mapping in a two-dimensional game
Abstract:
Natural three-dimensional (xw, yw, zw, tw) gesture player interaction with a two-dimensional game application rendered on a two or three dimensional display includes mapping acquired (xw, yw, zw, tw) gesture data to virtual game-world (xv, yv, zv, tv) coordinates or vice versa, and scaling if needed. The game application is caused to render at least one image on the display responsive to the mapped and scaled (xw, yw, zw) data, where the display and game interaction is rendered from the player's perception viewpoint. The (xw, yw, zw) data preferably is acquired using spaced-apart two-dimensional cameras coupled to software to reduce the acquired images to a relatively small number of landmark points, from which player gestures may be recognized. The invention may be implemented in a handheld device such as a smart phone or tablet, which device may include a gyroscope and/or accelerometer.
Information query
Patent Agency Ranking
0/0