Invention Grant
US08845413B2 Gaming machine capable of moving at least one visual recognition target in a top box
有权
能够在顶盒中移动至少一个视觉识别目标的游戏机
- Patent Title: Gaming machine capable of moving at least one visual recognition target in a top box
- Patent Title (中): 能够在顶盒中移动至少一个视觉识别目标的游戏机
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Application No.: US12913465Application Date: 2010-10-27
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Publication No.: US08845413B2Publication Date: 2014-09-30
- Inventor: Jun Hirato , Takeshi Iso , Megumi Shimohata , Kou Kobayashi
- Applicant: Jun Hirato , Takeshi Iso , Megumi Shimohata , Kou Kobayashi
- Applicant Address: JP Tokyo US NV Las Vegas
- Assignee: Universal Entertainment Corporation,Aruze Gaming America, Inc.
- Current Assignee: Universal Entertainment Corporation,Aruze Gaming America, Inc.
- Current Assignee Address: JP Tokyo US NV Las Vegas
- Agency: Lexyoume IP Meister, PLLC
- Priority: JP2009-260356 20091113
- Main IPC: A63F9/00
- IPC: A63F9/00 ; G07F17/32 ; G07F17/34

Abstract:
A gaming machine includes a symbol display device, a top box, and a controller. The symbol display device is capable of variably displaying and then rearranging a plurality of symbols. The top box is disposed at an upper part of the symbol display device and has an illumination target disposed on a front face and a plurality of visual recognition targets disposed therein. The controller is programmed to: variably display and then rearrange symbols on the symbol display device to thereby execute a normal game; execute an animation character acquisition game for acquiring a specific animation character from among a plurality of animation characters in accordance with specific symbols being rearranged in the normal game; and move at least one visual recognition target from among the plurality of visual recognition targets, based on a result of the animation character acquisition game. This configuration enables a player to be given notice in a mode of moving a visual recognition target in the top box. Thus, it is possible to impart a sense of expectation or a sense of tension to a player and to pay the player's attention exclusively to a game.
Public/Granted literature
- US20110117998A1 GAMING MACHINE CAPABLE OF MOVING AT LEAST ONE VISUAL RECOGNITION TARGET IN A TOP BOX Public/Granted day:2011-05-19
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