Invention Grant
US08947448B2 Image processing device, image data generation device, image processing method, image data generation method, and data structure of image file
有权
图像处理装置,图像数据生成装置,图像处理方法,图像数据生成方法以及图像文件的数据结构
- Patent Title: Image processing device, image data generation device, image processing method, image data generation method, and data structure of image file
- Patent Title (中): 图像处理装置,图像数据生成装置,图像处理方法,图像数据生成方法以及图像文件的数据结构
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Application No.: US13517097Application Date: 2010-11-05
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Publication No.: US08947448B2Publication Date: 2015-02-03
- Inventor: Hiroyuki Segawa , Noriaki Shinoyama , Akio Ohba , Tetsugo Inada
- Applicant: Hiroyuki Segawa , Noriaki Shinoyama , Akio Ohba , Tetsugo Inada
- Applicant Address: JP Tokyo JP Tokyo
- Assignee: Sony Corporation,Sony Computer Entertainment Inc.
- Current Assignee: Sony Corporation,Sony Computer Entertainment Inc.
- Current Assignee Address: JP Tokyo JP Tokyo
- Agency: Gibson & Dernier LLP
- Agent Matthew B. Dernier, Esq.
- Priority: JP2009-292939 20091224; JP2009-292940 20091224
- International Application: PCT/JP2010/006512 WO 20101105
- International Announcement: WO2011/077623 WO 20110630
- Main IPC: G09G5/00
- IPC: G09G5/00 ; G09G5/02 ; G06T15/40 ; H04N3/02 ; H04N9/04 ; G06K9/40 ; G06K9/36 ; G06K9/54 ; G06T15/10 ; G06T15/04

Abstract:
A parallax representation unit in a displayed image processing unit uses a height map containing information on a height of an object for each pixel to represent different views caused by the height of the object. A color representation unit uses, for example, texture coordinate values derived by the parallax representation unit to render the image, shifting the pixel defined in the color map. The color representation unit uses the normal map that maintains normals to the surface of the object for each pixel to change the way that light impinges on the surface and represent the roughness accordingly. A shadow representation unit uses a horizon map, which maintains information for each pixel to indicate whether a shadow is cast depending on the angle relative to the light source, so as to shadow the image rendered by the color representation unit.
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