Invention Grant
- Patent Title: System and method for compositing path color in path rendering
- Patent Title (中): 在路径渲染中合成路径颜色的系统和方法
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Application No.: US13112874Application Date: 2011-05-20
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Publication No.: US09202303B2Publication Date: 2015-12-01
- Inventor: Jeffrey A. Bolz , Mark J. Kilgard
- Applicant: Jeffrey A. Bolz , Mark J. Kilgard
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Artegis Law Group, LLP
- Main IPC: G09G5/00
- IPC: G09G5/00 ; G06T15/00 ; G06T11/20

Abstract:
One embodiment of the present invention sets forth a technique for compositing a rendered path object into an image buffer. A shader program executing within a graphics processing unit (GPU) performs a stenciling operation for the path object and subsequently performs a texture barrier operation, which invalidates caches configured to store texture and frame buffer data within the GPU. The shader program then performs covering operation for the path object in which the shader renders color samples for the path object and composites the color samples into an image buffer. The shader program binds to the image buffer for access as both a texture map and a writeable image. Stencil values are reset when corresponding pixels are written once per path object, and texture caches are invalidated via the texture barrier operation, which is performed after each covering operation per path object.
Public/Granted literature
- US20110285735A1 SYSTEM AND METHOD FOR COMPOSITING PATH COLOR IN PATH RENDERING Public/Granted day:2011-11-24
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