Invention Grant
- Patent Title: Bindless memory access in direct 3D
- Patent Title (中): 直接3D中无限存储器访问
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Application No.: US13078848Application Date: 2011-04-01
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Publication No.: US09251551B2Publication Date: 2016-02-02
- Inventor: Jesse David Hall , Jeffrey A. Bolz
- Applicant: Jesse David Hall , Jeffrey A. Bolz
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Artegis Law Group, LLP
- Main IPC: G06T1/20
- IPC: G06T1/20

Abstract:
One embodiment of the present invention sets for a method for accessing data objects stored in a memory that is accessible by a graphics processing unit (GPU). The method comprises the steps of creating a data object in the memory based on a command received from an application program, transmitting a first handle associated with the data object to the application program such that data associated with different graphics commands can be accessed by the GPU, wherein the first handle includes a memory address that provides access to only a particular portion of the data object, receiving a first graphics command as well as the first handle from the application program, wherein the first graphics command includes a draw command or a compute grid launch, and transmitting the first graphics command and the first handle to the GPU for processing.
Public/Granted literature
- US20110242125A1 BINDLESS MEMORY ACCESS IN DIRECT 3D Public/Granted day:2011-10-06
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